From c7da72905b0388baba3643e40f14afd99d64e103 Mon Sep 17 00:00:00 2001 From: Steve Checkoway Date: Sun, 29 Jul 2007 04:02:53 +0000 Subject: [PATCH] Update to new syntax. --- .../common/common/_Tap Lead-in Receptor.lua | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/stepmania/NoteSkins/common/common/_Tap Lead-in Receptor.lua b/stepmania/NoteSkins/common/common/_Tap Lead-in Receptor.lua index 67bc5e8958..39724c01eb 100644 --- a/stepmania/NoteSkins/common/common/_Tap Lead-in Receptor.lua +++ b/stepmania/NoteSkins/common/common/_Tap Lead-in Receptor.lua @@ -1,7 +1,8 @@ return Def.ActorFrame { LoadActor( "_Tap Receptor", NOTESKIN:LoadActor(Var "Button", "Ready Receptor") ) .. { - Frame0000=2; - Delay0000=1; + Frames = { + { Frame = 2; Delay = 1; }; + }; InitCommand=cmd(playcommand, "Set"); GameplayLeadInChangedMessageCommand=cmd(playcommand,"Set"); @@ -9,12 +10,11 @@ return Def.ActorFrame { }; LoadActor( "_Tap Receptor", NOTESKIN:LoadActor(Var "Button", "Go Receptor") ) .. { - Frame0000=0; - Delay0000=0.1; - Frame0001=1; - Delay0001=0.8; - Frame0002=0; - Delay0002=0.1; + Frames = { + { Frame = 0; }; + { Frame = 1; Delay = 0.8; }; + { Frame = 2; }; + }; InitCommand=cmd(playcommand, "Set"); GameplayLeadInChangedMessageCommand=cmd(playcommand,"Set");