From c7b6b038c5323af96633be333bd8edae495e80ec Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Fri, 24 Mar 2006 18:16:28 +0000 Subject: [PATCH] fix assert if P2 doesn't match any options and P1 is active --- stepmania/src/OptionRowHandler.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/stepmania/src/OptionRowHandler.cpp b/stepmania/src/OptionRowHandler.cpp index a578e75d2b..1c34f9d525 100644 --- a/stepmania/src/OptionRowHandler.cpp +++ b/stepmania/src/OptionRowHandler.cpp @@ -158,14 +158,14 @@ public: } void ImportOption( const vector &vpns, vector vbSelectedOut[NUM_PLAYERS] ) const { - int iFallbackOption = -1; - bool bUseFallbackOption = true; - FOREACH_CONST( PlayerNumber, vpns, pn ) { PlayerNumber p = *pn; vector &vbSelOut = vbSelectedOut[p]; + int iFallbackOption = -1; + bool bUseFallbackOption = true; + for( unsigned e = 0; e < m_aListEntries.size(); ++e ) { const GameCommand &mc = m_aListEntries[e];