use SetLoop
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@@ -72,6 +72,7 @@ void CourseContentsList::SetFromGameState()
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bool bLoop = pMasterTrail->m_vEntries.size() > uNumEntriesToShow;
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bool bLoop = pMasterTrail->m_vEntries.size() > uNumEntriesToShow;
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this->SetLoop( bLoop );
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this->Load2(
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this->Load2(
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(float)MAX_VISIBLE_ITEMS,
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(float)MAX_VISIBLE_ITEMS,
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bLoop );
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bLoop );
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@@ -152,6 +152,7 @@ void ScreenSelectMaster::Init()
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{
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{
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FOREACH( PlayerNumber, vpns, p )
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FOREACH( PlayerNumber, vpns, p )
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{
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{
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m_Scroller[*p].SetLoop( LOOP_SCROLLER );
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m_Scroller[*p].Load2(
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m_Scroller[*p].Load2(
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SCROLLER_NUM_ITEMS_TO_DRAW,
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SCROLLER_NUM_ITEMS_TO_DRAW,
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LOOP_SCROLLER );
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LOOP_SCROLLER );
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