use SetLoop

This commit is contained in:
Glenn Maynard
2006-08-16 18:19:38 +00:00
parent ce81254e53
commit c7a6c80b14
2 changed files with 2 additions and 0 deletions
+1
View File
@@ -72,6 +72,7 @@ void CourseContentsList::SetFromGameState()
bool bLoop = pMasterTrail->m_vEntries.size() > uNumEntriesToShow;
this->SetLoop( bLoop );
this->Load2(
(float)MAX_VISIBLE_ITEMS,
bLoop );