Changed timing and life difficulty text to position value after label. Changed all AllowRepeatingInput metrics in _fallback to true.
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@@ -160,14 +160,12 @@ Branch = {
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end,
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PlayerOptions = function()
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local pm = GAMESTATE:GetPlayMode()
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local restricted = { "PlayMode_Oni", "PlayMode_Rave",
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local restricted = { PlayMode_Oni= true, PlayMode_Rave= true,
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--"PlayMode_Battle" -- ??
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}
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local optionsScreen = "ScreenPlayerOptions"
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for i=1,#restricted do
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if restricted[i] == pm then
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optionsScreen = "ScreenPlayerOptionsRestricted"
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end
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if restricted[pm] then
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optionsScreen = "ScreenPlayerOptionsRestricted"
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end
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if SCREENMAN:GetTopScreen():GetGoToOptions() then
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return optionsScreen
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