fix sorting
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@@ -40,8 +40,7 @@ void ScreenDemonstration::Init()
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}
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this->MoveToTail( &m_In );
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this->MoveToTail( &m_Out );
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this->SortByDrawOrder();
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ClearMessageQueue(); // remove all of the messages set in ScreenGameplay that drive "ready", "go", etc.
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