Changed ScreenSyncOverlay to not stick off screen.

This commit is contained in:
Kyzentun
2015-02-02 10:31:12 -07:00
parent 989ea5d862
commit c76b40ae99
+6 -3
View File
@@ -29,13 +29,14 @@ void ScreenSyncOverlay::Init()
Screen::Init();
m_quad.SetDiffuse( RageColor(0,0,0,0) );
m_quad.SetHorizAlign( align_left );
m_quad.SetXY( SCREEN_CENTER_X+10, SCREEN_TOP+100 );
m_quad.SetHorizAlign(align_right);
m_quad.SetVertAlign(align_top);
m_quad.SetXY(SCREEN_WIDTH, SCREEN_TOP);
this->AddChild( &m_quad );
m_textHelp.LoadFromFont( THEME->GetPathF("Common", "normal") );
m_textHelp.SetHorizAlign( align_left );
m_textHelp.SetXY( SCREEN_CENTER_X+20, SCREEN_TOP+100 );
m_textHelp.SetVertAlign(align_top);
m_textHelp.SetDiffuseAlpha( 0 );
m_textHelp.SetShadowLength( 2 );
m_textHelp.SetText(
@@ -48,6 +49,8 @@ void ScreenSyncOverlay::Init()
MACHINE_OFFSET.GetValue()+":\n"
" Shift + F11/F12\n" +
HOLD_ALT.GetValue() );
m_textHelp.SetXY(SCREEN_WIDTH - m_textHelp.GetZoomedWidth() - 10,
SCREEN_TOP + 10);
this->AddChild( &m_textHelp );
m_quad.ZoomToWidth( m_textHelp.GetZoomedWidth()+20 );