From c76799ffa0a8c77773f7b09568564d49c50aae4d Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Mon, 18 Jul 2005 03:42:10 +0000 Subject: [PATCH] do slow loads in ScreenOptions::Init, not ScreenOptions::InitMenu --- stepmania/src/ScreenOptions.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/stepmania/src/ScreenOptions.cpp b/stepmania/src/ScreenOptions.cpp index 58c7962a4c..b9dc9be550 100644 --- a/stepmania/src/ScreenOptions.cpp +++ b/stepmania/src/ScreenOptions.cpp @@ -193,6 +193,8 @@ void ScreenOptions::Init() m_sprDisqualify[p]->SetDrawOrder( 2 ); m_framePage.AddChild( m_sprDisqualify[p] ); } + + m_OptionRowType.Load( m_sName ); } void ScreenOptions::SetOptionIcon( PlayerNumber pn, int iRow, CString sText, GameCommand &gc ) @@ -206,8 +208,6 @@ void ScreenOptions::InitMenu( const vector &vDefs, const ve ASSERT( vDefs.size() == vHands.size() ); - m_OptionRowType.Load( m_sName ); - for( unsigned r=0; r