diff --git a/stepmania/src/ScreenTestSound.cpp b/stepmania/src/ScreenTestSound.cpp index 4dcff85420..ae0f1f2391 100644 --- a/stepmania/src/ScreenTestSound.cpp +++ b/stepmania/src/ScreenTestSound.cpp @@ -50,7 +50,7 @@ ScreenTestSound::ScreenTestSound() s[4].txt.SetXY(150, 400); s[0].s.Load("Themes/default/Sounds/_common menu music.ogg"); - s[1].s.Load("Themes/default/Sounds/music scroll music.ogg"); + s[1].s.Load("Themes/default/Sounds/title menu change.mp3"); s[2].s.Load("Themes/default/Sounds/evaluation extra stage.mp3"); s[3].s.Load("Themes/default/Sounds/gameplay oni die.mp3"); s[4].s.Load("Themes/default/Sounds/gameplay toasty.mp3"); @@ -108,8 +108,8 @@ void ScreenTestSound::UpdateText(int n) void ScreenTestSound::Update(float f) { -// for(int i = 0; i < nsounds; ++i) -// UpdateText(i); + for(int i = 0; i < nsounds; ++i) + UpdateText(i); } void ScreenTestSound::Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI )