diff --git a/stepmania/src/ActorFrameTexture.cpp b/stepmania/src/ActorFrameTexture.cpp index 50768d2548..845d02af11 100644 --- a/stepmania/src/ActorFrameTexture.cpp +++ b/stepmania/src/ActorFrameTexture.cpp @@ -58,19 +58,19 @@ void ActorFrameTexture::DrawPrimitives() class LunaActorFrameTexture : public Luna { public: - static int create( T* p, lua_State *L ) { p->Create(); return 0; } - static int enabledepthbuffer( T* p, lua_State *L ) { p->EnableDepthBuffer(BArg(1)); return 0; } - static int enablealphabuffer( T* p, lua_State *L ) { p->EnableAlphaBuffer(BArg(1)); return 0; } - static int enablepreservetexture( T* p, lua_State *L ) { p->EnablePreserveTexture(BArg(1)); return 0; } - static int settexturename( T* p, lua_State *L ) { p->SetTextureName(SArg(1)); return 0; } + static int Create( T* p, lua_State *L ) { p->Create(); return 0; } + static int EnableDepthBuffer( T* p, lua_State *L ) { p->EnableDepthBuffer(BArg(1)); return 0; } + static int EnableAlphaBuffer( T* p, lua_State *L ) { p->EnableAlphaBuffer(BArg(1)); return 0; } + static int EnablePreserveTexture( T* p, lua_State *L ) { p->EnablePreserveTexture(BArg(1)); return 0; } + static int SetTextureName( T* p, lua_State *L ) { p->SetTextureName(SArg(1)); return 0; } LunaActorFrameTexture() { - ADD_METHOD( create ); - ADD_METHOD( enabledepthbuffer ); - ADD_METHOD( enablealphabuffer ); - ADD_METHOD( enablepreservetexture ); - ADD_METHOD( settexturename ); + ADD_METHOD( Create ); + ADD_METHOD( EnableDepthBuffer ); + ADD_METHOD( EnableAlphaBuffer ); + ADD_METHOD( EnablePreserveTexture ); + ADD_METHOD( SetTextureName ); } };