simplify
fix stage counter increasing on BACK
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@@ -442,6 +442,11 @@ void GameState::BeginStage()
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}
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}
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void GameState::CancelStage()
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{
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m_iNumStagesOfThisSong = 0;
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}
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/* Called by ScreenSelectMusic (etc). Increment the stage counter if we just played a
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* song. Might be called more than once. */
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void GameState::FinishStage()
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