move song finding to SongUtil

This commit is contained in:
Chris Danford
2006-06-13 03:51:18 +00:00
parent af3e1c571c
commit c7124728e0
4 changed files with 32 additions and 28 deletions
+19 -17
View File
@@ -69,14 +69,16 @@ RString CourseEntry::GetTextDescription() const
vsEntryDescription.push_back( pSong->GetTranslitFullTitle() );
else
vsEntryDescription.push_back( "Random" );
if( !sSongGroup.empty() )
vsEntryDescription.push_back( sSongGroup );
if( baseDifficulty != DIFFICULTY_INVALID && baseDifficulty != DIFFICULTY_MEDIUM )
vsEntryDescription.push_back( DifficultyToLocalizedString(baseDifficulty) );
if( iLowMeter != -1 )
vsEntryDescription.push_back( ssprintf("Low meter: %d", iLowMeter) );
if( iHighMeter != -1 )
vsEntryDescription.push_back( ssprintf("High meter: %d", iHighMeter) );
if( !songCriteria.m_sGroupName.empty() )
vsEntryDescription.push_back( songCriteria.m_sGroupName );
if( !songCriteria.m_sGenre.empty() )
vsEntryDescription.push_back( songCriteria.m_sGenre );
if( stepsCriteria.m_difficulty != DIFFICULTY_INVALID && stepsCriteria.m_difficulty != DIFFICULTY_MEDIUM )
vsEntryDescription.push_back( DifficultyToLocalizedString(stepsCriteria.m_difficulty) );
if( stepsCriteria.m_iLowMeter != -1 )
vsEntryDescription.push_back( ssprintf("Low meter: %d", stepsCriteria.m_iLowMeter) );
if( stepsCriteria.m_iHighMeter != -1 )
vsEntryDescription.push_back( ssprintf("High meter: %d", stepsCriteria.m_iHighMeter) );
if( songSort != SongSort_Randomize )
vsEntryDescription.push_back( "Sort: %d" + SongSortToLocalizedString(songSort) );
if( songSort != SongSort_Randomize && iChooseIndex != 0 )
@@ -487,7 +489,7 @@ bool Course::GetTrailUnsorted( StepsType st, CourseDifficulty cd, Trail &trail )
if( IsAnEdit() && UNLOCKMAN->SongIsLocked(e->pSong) )
continue;
// Choose an exact song, if we have matching steps and all
e->pSong->GetSteps( vpPossibleSteps, st, e->baseDifficulty, e->iLowMeter, e->iHighMeter );
SongUtil::GetSteps( e->pSong, vpPossibleSteps, st, e->stepsCriteria.m_difficulty, e->stepsCriteria.m_iLowMeter, e->stepsCriteria.m_iHighMeter );
// Remove all locked steps.
if( IsAnEdit() )
RemoveIf( vpPossibleSteps, bind1st(ptr_fun(StepsIsLocked), e->pSong) );
@@ -510,11 +512,11 @@ bool Course::GetTrailUnsorted( StepsType st, CourseDifficulty cd, Trail &trail )
vector<Song*> vpPossibleSongs;
FOREACH( Song*, vpAllPossibleSongs, song )
{
if( !e->sSongGroup.empty() && (*song)->m_sGroupName != e->sSongGroup )
if( !e->songCriteria.Matches( *song ) )
continue;
vector<Steps*> vpMatchingSteps;
(*song)->GetSteps( vpMatchingSteps, st, e->baseDifficulty, e->iLowMeter, e->iHighMeter );
SongUtil::GetSteps( *song, vpMatchingSteps, st, e->stepsCriteria.m_difficulty, e->stepsCriteria.m_iLowMeter, e->stepsCriteria.m_iHighMeter );
StepsUtil::RemoveLockedSteps( *song, vpMatchingSteps );
if( vpMatchingSteps.empty() )
@@ -534,7 +536,7 @@ bool Course::GetTrailUnsorted( StepsType st, CourseDifficulty cd, Trail &trail )
pResolvedSong = vpPossibleSongs[e->iChooseIndex];
else
continue;
pResolvedSong->GetSteps( vpPossibleSteps, st, e->baseDifficulty, e->iLowMeter, e->iHighMeter );
SongUtil::GetSteps( pResolvedSong, vpPossibleSteps, st, e->stepsCriteria.m_difficulty, e->stepsCriteria.m_iLowMeter, e->stepsCriteria.m_iHighMeter );
StepsUtil::RemoveLockedSteps( pResolvedSong, vpPossibleSteps );
}
@@ -550,8 +552,8 @@ bool Course::GetTrailUnsorted( StepsType st, CourseDifficulty cd, Trail &trail )
* either easier or harder than the base difficulty. If no such steps exist, then
* just use the one we already have. */
Difficulty dc = pResolvedSteps->GetDifficulty();
int iLowMeter = e->iLowMeter;
int iHighMeter = e->iHighMeter;
int iLowMeter = e->stepsCriteria.m_iLowMeter;
int iHighMeter = e->stepsCriteria.m_iHighMeter;
if( cd != DIFFICULTY_MEDIUM && !e->bNoDifficult )
{
Difficulty new_dc = (Difficulty)(dc + cd - DIFFICULTY_MEDIUM);
@@ -560,7 +562,7 @@ bool Course::GetTrailUnsorted( StepsType st, CourseDifficulty cd, Trail &trail )
bool bChangedDifficulty = false;
if( new_dc != dc )
{
Steps* pNewSteps = pResolvedSong->GetStepsByDifficulty( st, new_dc );
Steps* pNewSteps = SongUtil::GetStepsByDifficulty( pResolvedSong, st, new_dc );
if( pNewSteps )
{
dc = new_dc;
@@ -577,7 +579,7 @@ bool Course::GetTrailUnsorted( StepsType st, CourseDifficulty cd, Trail &trail )
* on the original range, bump the steps based on course difficulty, and
* then retroactively tweak the low_meter/high_meter so course displays
* line up. */
if( e->baseDifficulty == DIFFICULTY_INVALID && bChangedDifficulty )
if( e->stepsCriteria.m_difficulty == DIFFICULTY_INVALID && bChangedDifficulty )
{
/* Minimum and maximum to add to make the meter range contain the actual
* meter: */
@@ -610,7 +612,7 @@ bool Course::GetTrailUnsorted( StepsType st, CourseDifficulty cd, Trail &trail )
/* If we chose based on meter (not difficulty), then store DIFFICULTY_INVALID, so
* other classes can tell that we used meter. */
if( e->baseDifficulty == DIFFICULTY_INVALID )
if( e->stepsCriteria.m_difficulty == DIFFICULTY_INVALID )
{
te.dc = DIFFICULTY_INVALID;
}