make autoplay available everywhere but DQ if used

This commit is contained in:
Chris Danford
2006-04-25 02:35:55 +00:00
parent 329d1397c0
commit c6bddd9165
4 changed files with 14 additions and 24 deletions
-3
View File
@@ -2331,9 +2331,6 @@ void ScreenEdit::HandleScreenMessage( const ScreenMessage SM )
else if( SM == SM_GoToNextScreen )
{
GAMESTATE->m_EditMode = EditMode_INVALID;
// HACK to fix "AutoPlay remains on for normal play even if it's only togglable in the editor."
PREFSMAN->m_AutoPlay.Set( PC_HUMAN );
}
else if( SM == SM_BackFromMainMenu )
{