make autoplay available everywhere but DQ if used
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@@ -1087,6 +1087,11 @@ bool GameState::IsDisqualified( PlayerNumber pn )
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if( STATSMAN->m_CurStageStats.bGaveUp )
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return true;
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#ifndef DEBUG
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if( STATSMAN->m_CurStageStats.bUsedAutoplay )
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return true;
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#endif //DEBUG
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const PlayerOptions &po = GAMESTATE->m_pPlayerState[pn]->m_StoredPlayerOptions;
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// Check the stored player options for disqualify. Don't disqualify because
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