merge NoteFieldPlus back down
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@@ -278,10 +278,6 @@ ScreenEdit::ScreenEdit( CString sName ) : Screen( sName )
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m_SnapDisplay.Load( PLAYER_1 );
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m_SnapDisplay.SetZoom( 0.5f );
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m_GrayArrowRowEdit.SetXY( EDIT_X, PLAYER_Y );
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m_GrayArrowRowEdit.Load( PLAYER_1, PLAYER_HEIGHT*2 );
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m_GrayArrowRowEdit.SetZoom( 0.5f );
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m_NoteFieldEdit.SetXY( EDIT_X, PLAYER_Y );
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m_NoteFieldEdit.SetZoom( 0.5f );
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m_NoteFieldEdit.Load( ¬eData, PLAYER_1, -240, 800, PLAYER_HEIGHT*2 );
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@@ -289,10 +285,6 @@ ScreenEdit::ScreenEdit( CString sName ) : Screen( sName )
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m_rectRecordBack.StretchTo( RectI(SCREEN_LEFT, SCREEN_TOP, SCREEN_RIGHT, SCREEN_BOTTOM) );
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m_rectRecordBack.SetDiffuse( RageColor(0,0,0,0) );
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m_GrayArrowRowRecord.SetXY( EDIT_X, PLAYER_Y_STANDARD );
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m_GrayArrowRowRecord.Load( PLAYER_1, PLAYER_HEIGHT*2 );
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m_GrayArrowRowRecord.SetZoom( 1.0f );
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m_NoteFieldRecord.SetXY( EDIT_X, PLAYER_Y );
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m_NoteFieldRecord.SetZoom( 1.0f );
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m_NoteFieldRecord.Load( ¬eData, PLAYER_1, -150, 350, 350 );
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@@ -450,7 +442,6 @@ void ScreenEdit::Update( float fDeltaTime )
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m_BGAnimation.Update( fDeltaTime );
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m_SnapDisplay.Update( fDeltaTime );
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m_GrayArrowRowEdit.Update( fDeltaTime );
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m_NoteFieldEdit.Update( fDeltaTime );
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m_In.Update( fDeltaTime );
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m_Out.Update( fDeltaTime );
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@@ -462,10 +453,7 @@ void ScreenEdit::Update( float fDeltaTime )
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m_rectRecordBack.Update( fDeltaTime );
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if( m_EditMode == MODE_RECORDING )
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{
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m_GrayArrowRowRecord.Update( fDeltaTime );
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m_NoteFieldRecord.Update( fDeltaTime );
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}
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if( m_EditMode == MODE_PLAYING )
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{
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@@ -568,7 +556,6 @@ void ScreenEdit::DrawPrimitives()
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m_sprInfo.Draw();
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m_textInfo.Draw();
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m_SnapDisplay.Draw();
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m_GrayArrowRowEdit.Draw();
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// HACK: Make NoteFieldEdit draw using the trailing beat
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float fSongBeat = GAMESTATE->m_fSongBeat; // save song beat
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@@ -582,7 +569,6 @@ void ScreenEdit::DrawPrimitives()
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break;
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case MODE_RECORDING:
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m_BGAnimation.Draw();
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m_GrayArrowRowRecord.Draw();
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m_NoteFieldRecord.Draw();
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break;
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case MODE_PLAYING:
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@@ -1129,7 +1115,7 @@ void ScreenEdit::InputRecord( const DeviceInput& DeviceI, const InputEventType t
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break;
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m_NoteFieldRecord.SetTapNote(iCol, iRow, TAP_TAP);
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m_GrayArrowRowRecord.Step( iCol );
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m_NoteFieldRecord.Step( iCol );
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}
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break;
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case IET_SLOW_REPEAT:
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