let Actor subclasses have first crack at parsing commands

allow Models and BitmapTexts in BGAnimationLayer (detected through file extension)
add RageModelVertex, which doesn't have a color property
add "stretch" file name hint for textures
This commit is contained in:
Chris Danford
2003-07-07 01:29:18 +00:00
parent a06eeea9c7
commit c67d78d948
32 changed files with 636 additions and 418 deletions
+1 -1
View File
@@ -58,7 +58,7 @@ protected:
bool m_bRainbow;
vector<RageVertex> verts;
vector<RageSpriteVertex> verts;
vector<RageTexture *> tex;
void BuildChars();