Rewrote texture loading actor and sprite

This commit is contained in:
Chris Danford
2001-11-25 04:31:44 +00:00
parent c52c818881
commit c679ec7956
24 changed files with 511 additions and 446 deletions
+2 -2
View File
@@ -201,7 +201,7 @@ Player::Player()
// combo
m_bComboVisible = FALSE;
m_sprCombo.LoadFromSpriteFile( COMBO_SPRITE );
m_textComboNum.LoadFromFontFile( FONT_COMBO );
m_textComboNum.LoadFromFontName( "Arial Bold" );
m_textComboNum.SetText( "" );
// life meter
@@ -210,7 +210,7 @@ Player::Player()
// score
m_sprScoreFrame.LoadFromTexture( SCORE_FRAME_TEXTURE );
m_textScoreNum.LoadFromFontFile( FONT_SCORE );
m_textScoreNum.LoadFromFontName( "Arial Bold" );
m_textScoreNum.SetText( " " );