Rewrote texture loading actor and sprite

This commit is contained in:
Chris Danford
2001-11-25 04:31:44 +00:00
parent c52c818881
commit c679ec7956
24 changed files with 511 additions and 446 deletions
+5 -5
View File
@@ -126,17 +126,17 @@ int IniFile::GetNumKeys()
return keys.GetSize();
}
//returns a refernce to the key for direct modification
CMapStringToString& IniFile::GetKeyRef( CString keyname )
//returns a pointer to the key for direct modification
CMapStringToString* IniFile::GetKeyPointer( CString keyname )
{
int keynum = FindKey(keyname);
if (keynum == -1)
return keys[0];
return NULL;
else
return keys[keynum];
return &keys[keynum];
}
//returns number of values stored for specified key, or -1 if key found
//returns number of values stored for specified key, or -1 if key not found
int IniFile::GetNumValues(CString keyname)
{
int keynum = FindKey(keyname);