There goes the macro file.

This is one of my bigger commits in this branch.

Still, shouldn't cause a problem.
This commit is contained in:
Jason Felds
2013-05-01 23:54:39 -04:00
parent b1ed735622
commit c67419ecc8
121 changed files with 3793 additions and 3844 deletions
@@ -670,7 +670,6 @@
AA40D2F509A08D650068C0D5 /* RageSurface_Load_XPM.h in Headers */ = {isa = PBXBuildFile; fileRef = AABBF6730659E78D00738526 /* RageSurface_Load_XPM.h */; };
AA40D2F609A08D650068C0D5 /* RageSurface_Load.h in Headers */ = {isa = PBXBuildFile; fileRef = AABBF6750659E78D00738526 /* RageSurface_Load.h */; };
AA40D2F809A08D650068C0D5 /* Difficulty.h in Headers */ = {isa = PBXBuildFile; fileRef = AAD6A713065E0FDF0042165A /* Difficulty.h */; };
AA40D2F909A08D650068C0D5 /* Foreach.h in Headers */ = {isa = PBXBuildFile; fileRef = AA70E3640663112800DAE1FD /* Foreach.h */; };
AA40D2FA09A08D650068C0D5 /* Trail.h in Headers */ = {isa = PBXBuildFile; fileRef = AA70E3660663112800DAE1FD /* Trail.h */; };
AA40D2FB09A08D650068C0D5 /* TrailUtil.h in Headers */ = {isa = PBXBuildFile; fileRef = AA70E3680663112800DAE1FD /* TrailUtil.h */; };
AA40D2FC09A08D650068C0D5 /* ScreenNetworkOptions.h in Headers */ = {isa = PBXBuildFile; fileRef = AA42F5E7067068D30013509E /* ScreenNetworkOptions.h */; };
@@ -2499,7 +2498,6 @@
AA6EFFC104770FFD005F316C /* Quad.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; name = Quad.h; path = ../src/Quad.h; sourceTree = "<group>"; };
AA6EFFC204770FFD005F316C /* Sprite.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; name = Sprite.cpp; path = ../src/Sprite.cpp; sourceTree = "<group>"; };
AA6EFFC304770FFD005F316C /* Sprite.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; name = Sprite.h; path = ../src/Sprite.h; sourceTree = "<group>"; };
AA70E3640663112800DAE1FD /* Foreach.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; path = Foreach.h; sourceTree = "<group>"; };
AA70E3650663112800DAE1FD /* Trail.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; name = Trail.cpp; path = ../src/Trail.cpp; sourceTree = "<group>"; };
AA70E3660663112800DAE1FD /* Trail.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; name = Trail.h; path = ../src/Trail.h; sourceTree = "<group>"; };
AA70E3670663112800DAE1FD /* TrailUtil.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; name = TrailUtil.cpp; path = ../src/TrailUtil.cpp; sourceTree = "<group>"; };
@@ -3471,7 +3469,6 @@
29B97315FDCFA39411CA2CEA /* Other Source */ = {
isa = PBXGroup;
children = (
AA70E3640663112800DAE1FD /* Foreach.h */,
3659B56D0F902143002B6B68 /* CommandLineActions.cpp */,
3659B56E0F902143002B6B68 /* CommandLineActions.h */,
);
@@ -5682,7 +5679,6 @@
AA40D2F509A08D650068C0D5 /* RageSurface_Load_XPM.h in Headers */,
AA40D2F609A08D650068C0D5 /* RageSurface_Load.h in Headers */,
AA40D2F809A08D650068C0D5 /* Difficulty.h in Headers */,
AA40D2F909A08D650068C0D5 /* Foreach.h in Headers */,
AA40D2FA09A08D650068C0D5 /* Trail.h in Headers */,
AA40D2FB09A08D650068C0D5 /* TrailUtil.h in Headers */,
AA40D2FC09A08D650068C0D5 /* ScreenNetworkOptions.h in Headers */,
+1 -1
View File
@@ -5,7 +5,7 @@
#include "RageMath.h"
#include "RageLog.h"
#include "arch/Dialog/Dialog.h"
#include "Foreach.h"
#include "XmlFile.h"
#include "LuaBinding.h"
#include "ThemeManager.h"
+1 -1
View File
@@ -9,7 +9,7 @@
#include "ActorUtil.h"
#include "RageDisplay.h"
#include "ScreenDimensions.h"
#include "Foreach.h"
/* Tricky: We need ActorFrames created in Lua to auto delete their children.
* We don't want classes that derive from ActorFrame to auto delete their
+1 -1
View File
@@ -9,7 +9,7 @@
#include "RageTexture.h"
#include "RageUtil.h"
#include "ActorUtil.h"
#include "Foreach.h"
#include "LuaBinding.h"
#include "LuaManager.h"
+1 -1
View File
@@ -1,6 +1,6 @@
#include "global.h"
#include "ActorScroller.h"
#include "Foreach.h"
#include "RageUtil.h"
#include "XmlFile.h"
#include "arch/Dialog/Dialog.h"
+1 -1
View File
@@ -8,7 +8,7 @@
#include "XmlFile.h"
#include "XmlFileUtil.h"
#include "LuaManager.h"
#include "Foreach.h"
#include "arch/Dialog/Dialog.h"
+1 -1
View File
@@ -41,7 +41,7 @@
#include "LocalizedString.h"
#include "PrefsManager.h"
#include "ScreenManager.h"
#include "Foreach.h"
vector<TimingData> AdjustSync::s_vpTimingDataOriginal;
float AdjustSync::s_fGlobalOffsetSecondsOriginal = 0.0f;
+1 -1
View File
@@ -3,7 +3,7 @@
#include "GameState.h"
#include "RageUtil.h"
#include "Song.h"
#include "Foreach.h"
#include "PlayerOptions.h"
#include "PlayerState.h"
+1 -1
View File
@@ -30,7 +30,7 @@
#include "RageSoundManager.h"
#include "RageLog.h"
#include "RageSoundReader_FileReader.h"
#include "Foreach.h"
void AutoKeysounds::Load( PlayerNumber pn, const NoteData& ndAutoKeysoundsOnly )
{
+1 -1
View File
@@ -4,7 +4,7 @@
#include "BGAnimationLayer.h"
#include "RageUtil.h"
#include "ActorUtil.h"
#include "Foreach.h"
#include "LuaManager.h"
#include "PrefsManager.h"
+1 -1
View File
@@ -2,7 +2,7 @@
#include "BackgroundUtil.h"
#include "RageUtil.h"
#include "Song.h"
#include "Foreach.h"
#include "IniFile.h"
#include "RageLog.h"
#include <set>
+1 -1
View File
@@ -1,7 +1,7 @@
#include "global.h"
#include "BannerCache.h"
#include "Foreach.h"
#include "RageDisplay.h"
#include "RageUtil.h"
#include "RageLog.h"
+1 -1
View File
@@ -9,7 +9,7 @@
#include "Font.h"
#include "ActorUtil.h"
#include "LuaBinding.h"
#include "Foreach.h"
REGISTER_ACTOR_CLASS( BitmapText );
+1 -1
View File
@@ -2,7 +2,7 @@
#include "CharacterManager.h"
#include "Character.h"
#include "GameState.h"
#include "Foreach.h"
#include "LuaManager.h"
#define CHARACTERS_DIR "/Characters/"
+1 -1
View File
@@ -3,7 +3,7 @@
#include "RageUtil.h"
#include "RageLog.h"
#include "arch/Dialog/Dialog.h"
#include "Foreach.h"
#include <numeric>
RString Command::GetName() const
+1 -1
View File
@@ -8,7 +8,7 @@
#include "LuaManager.h"
#include "ProductInfo.h"
#include "DateTime.h"
#include "Foreach.h"
#include "arch/Dialog/Dialog.h"
#include "RageFileManager.h"
#include "SpecialFiles.h"
+1 -1
View File
@@ -1,7 +1,7 @@
#include "global.h"
#include "CommonMetrics.h"
#include "RageUtil.h"
#include "Foreach.h"
#include "GameManager.h"
#include "RageLog.h"
#include "GameState.h"
+1 -1
View File
@@ -2,7 +2,7 @@
#include "global.h"
#include "Course.h"
#include "CourseLoaderCRS.h"
#include "Foreach.h"
#include "GameManager.h"
#include "GameState.h"
#include "LocalizedString.h"
+1 -1
View File
@@ -8,7 +8,7 @@
#include "XmlFile.h"
#include "GameState.h"
#include "Style.h"
#include "Foreach.h"
#include "GameState.h"
#include "LocalizedString.h"
#include "RageLog.h"
-1
View File
@@ -3,7 +3,6 @@
#include "RageUtil.h"
#include "RageFile.h"
#include "RageLog.h"
#include "Foreach.h"
CsvFile::CsvFile()
{
+1 -1
View File
@@ -7,7 +7,7 @@
#include "StepsDisplay.h"
#include "StepsUtil.h"
#include "CommonMetrics.h"
#include "Foreach.h"
#include "SongUtil.h"
#include "XmlFile.h"
+1 -1
View File
@@ -8,7 +8,7 @@
#include "Steps.h"
#include "Song.h"
#include "StepsUtil.h"
#include "Foreach.h"
#include "CommonMetrics.h"
#include "BannerCache.h"
#include "UnlockManager.h"
+1 -1
View File
@@ -7,7 +7,7 @@
#include "SpecialFiles.h"
#include "RageLog.h"
#include "Preference.h"
#include "Foreach.h"
FileTransfer::FileTransfer()
{
-35
View File
@@ -1,35 +0,0 @@
#ifndef Foreach_H
#define Foreach_H
/** @brief General foreach loop iterating over a vector. */
#define FOREACH( elemType, vect, var ) \
for( vector<elemType>::iterator var = (vect).begin(); var != (vect).end(); ++var )
#endif
/**
* @file
* @author Chris Danford (c) 2004-2005
* @section LICENSE
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
+1 -1
View File
@@ -6,7 +6,7 @@
#include "ActorUtil.h"
#include "Song.h"
#include "BackgroundUtil.h"
#include "Foreach.h"
Foreground::~Foreground()
{
+1 -1
View File
@@ -13,7 +13,7 @@
#include "PrefsManager.h"
#include "Game.h"
#include "Style.h"
#include "Foreach.h"
#include "arch/Dialog/Dialog.h"
#include "GameSoundManager.h"
#include "PlayerState.h"
+1 -1
View File
@@ -4,7 +4,7 @@
#include "RageUtil.h"
#include "ThemeMetric.h"
#include "EnumHelper.h"
#include "Foreach.h"
#include "LuaManager.h"
#include "GameManager.h"
#include "LocalizedString.h"
+1 -1
View File
@@ -10,7 +10,7 @@
#include "LightsManager.h" // for NUM_CabinetLight
#include "Game.h"
#include "Style.h"
#include "Foreach.h"
GameManager* GAMEMAN = NULL; // global and accessable from anywhere in our program
+1 -1
View File
@@ -8,7 +8,7 @@
#include "CommonMetrics.h"
#include "Course.h"
#include "CryptManager.h"
#include "Foreach.h"
#include "Game.h"
#include "GameCommand.h"
#include "GameConstantsAndTypes.h"
+1 -1
View File
@@ -8,7 +8,7 @@
#include "RageLog.h"
#include "RageMath.h"
#include "StageStats.h"
#include "Foreach.h"
#include "Song.h"
#include "XmlFile.h"
+1 -1
View File
@@ -5,7 +5,7 @@
#include "PlayerNumber.h"
#include "ThemeManager.h"
#include "XmlFile.h"
#include "Foreach.h"
#include "RadarValues.h"
ThemeMetric<RString> EMPTY_NAME("HighScore","EmptyName");
+1 -1
View File
@@ -9,7 +9,7 @@ http://en.wikipedia.org/wiki/INI_file
#include "RageUtil.h"
#include "RageLog.h"
#include "RageFile.h"
#include "Foreach.h"
IniFile::IniFile(): XNode("IniFile")
{
+1 -1
View File
@@ -5,7 +5,7 @@
#include "RageUtil.h"
#include "RageThreads.h"
#include "Preference.h"
#include "Foreach.h"
// for mouse stuff: -aj
#include "PrefsManager.h"
#include "ScreenDimensions.h"
+1 -1
View File
@@ -9,7 +9,7 @@
#include "RageInput.h"
#include "SpecialFiles.h"
#include "LocalizedString.h"
#include "Foreach.h"
#include "arch/Dialog/Dialog.h"
#define AUTOMAPPINGS_DIR "/Data/AutoMappings/"
+1 -1
View File
@@ -3,7 +3,7 @@
#include "RageTimer.h"
#include "RageLog.h"
#include "InputEventPlus.h"
#include "Foreach.h"
#include "InputMapper.h"
InputQueue* INPUTQUEUE = NULL; // global and accessable from anywhere in our program
+1 -1
View File
@@ -10,7 +10,7 @@
#include "PrefsManager.h"
#include "Actor.h"
#include "Preference.h"
#include "Foreach.h"
#include "GameManager.h"
#include "CommonMetrics.h"
#include "Style.h"
+1 -1
View File
@@ -1,6 +1,6 @@
#include "global.h"
#include "LocalizedString.h"
#include "Foreach.h"
#include "RageUtil.h"
#include "SubscriptionManager.h"
+1 -1
View File
@@ -2,7 +2,7 @@
#include "LuaBinding.h"
#include "LuaReference.h"
#include "RageUtil.h"
#include "Foreach.h"
#include "SubscriptionManager.h"
static SubscriptionManager<LuaBinding> m_Subscribers;
+1 -1
View File
@@ -5,7 +5,7 @@
#include "RageLog.h"
#include "RageFile.h"
#include "RageThreads.h"
#include "Foreach.h"
#include "arch/Dialog/Dialog.h"
#include "XmlFile.h"
#include "Command.h"
+1 -1
View File
@@ -198,7 +198,7 @@ XmlFile.cpp XmlFile.h \
XmlFileUtil.cpp XmlFileUtil.h
StepMania = CommandLineActions.h CommandLineActions.cpp \
StdString.h Foreach.h \
StdString.h \
StepMania.cpp StepMania.h \
GameLoop.cpp GameLoop.h \
global.cpp global.h \
+1 -1
View File
@@ -8,7 +8,7 @@
#include "RageFileDriver.h"
#include "RageFileDriverTimeout.h"
#include "MessageManager.h"
#include "Foreach.h"
#include "RageUtil_WorkerThread.h"
#include "arch/MemoryCard/MemoryCardDriver_Null.h"
#include "LuaManager.h"
+1 -1
View File
@@ -1,6 +1,6 @@
#include "global.h"
#include "MessageManager.h"
#include "Foreach.h"
#include "RageUtil.h"
#include "RageThreads.h"
#include "EnumHelper.h"
+1 -1
View File
@@ -8,7 +8,7 @@
#include "ActorUtil.h"
#include "XmlFile.h"
#include "LuaManager.h"
#include "Foreach.h"
int OptionToPreferredColumn( RString sOptionText );
+1 -1
View File
@@ -10,7 +10,7 @@
#include "RageLog.h"
#include "ActorUtil.h"
#include "ModelManager.h"
#include "Foreach.h"
#include "LuaBinding.h"
#include "PrefsManager.h"
+1 -1
View File
@@ -8,7 +8,7 @@
#include "RageTextureManager.h"
#include "RageLog.h"
#include "RageDisplay.h"
#include "Foreach.h"
#include <numeric>
#define MS_MAX_NAME 32
+1 -1
View File
@@ -16,7 +16,7 @@
#include "ActorUtil.h"
#include "SongUtil.h"
#include "CourseUtil.h"
#include "Foreach.h"
#include "Style.h"
#include "PlayerState.h"
#include "CommonMetrics.h"
+1 -1
View File
@@ -10,7 +10,7 @@
#include "RageLog.h"
#include "XmlFile.h"
#include "GameState.h" // blame radar calculations.
#include "Foreach.h"
#include "RageUtil_AutoPtr.h"
REGISTER_CLASS_TRAITS( NoteData, new NoteData(*pCopy) )
+1 -1
View File
@@ -8,7 +8,7 @@
#include "Style.h"
#include "GameState.h"
#include "RadarValues.h"
#include "Foreach.h"
#include <utility>
// TODO: Remove these constants that aren't time signature-aware
+1 -1
View File
@@ -11,7 +11,7 @@
#include "Sprite.h"
#include "NoteTypes.h"
#include "LuaBinding.h"
#include "Foreach.h"
#include "RageMath.h"
const RString& NoteNotePartToString( NotePart i );
+1 -1
View File
@@ -10,7 +10,7 @@
#include "RageDisplay.h"
#include "arch/Dialog/Dialog.h"
#include "PrefsManager.h"
#include "Foreach.h"
#include "ActorUtil.h"
#include "XmlFileUtil.h"
#include "Sprite.h"
+1 -1
View File
@@ -3,7 +3,7 @@
#include <cstring>
#include "NotesWriterSM.h"
#include "BackgroundUtil.h"
#include "Foreach.h"
#include "GameManager.h"
#include "LocalizedString.h"
#include "NoteTypes.h"
+1 -1
View File
@@ -3,7 +3,7 @@
#include <cstring>
#include "NotesWriterSSC.h"
#include "BackgroundUtil.h"
#include "Foreach.h"
#include "GameManager.h"
#include "LocalizedString.h"
#include "NoteTypes.h"
+1 -1
View File
@@ -2,7 +2,7 @@
#include "OptionRow.h"
#include "RageUtil.h"
#include "RageLog.h"
#include "Foreach.h"
#include "OptionRowHandler.h"
#include "CommonMetrics.h"
#include "GameState.h"
+1 -1
View File
@@ -16,7 +16,7 @@
#include "SongUtil.h"
#include "StepsUtil.h"
#include "GameManager.h"
#include "Foreach.h"
#include "GameSoundManager.h"
#include "CommonMetrics.h"
#include "CharacterManager.h"
+1 -1
View File
@@ -10,7 +10,7 @@
#include "Course.h"
#include "Style.h"
#include "ActorUtil.h"
#include "Foreach.h"
#include "LuaManager.h"
#include "XmlFile.h"
#include "PlayerStageStats.h"
+1 -1
View File
@@ -7,7 +7,7 @@
#include "Course.h"
#include "Steps.h"
#include "ThemeManager.h"
#include "Foreach.h"
#include "Style.h"
#include "CommonMetrics.h"
#include <float.h>
+1 -1
View File
@@ -2,7 +2,7 @@
#include "PlayerStageStats.h"
#include "RageLog.h"
#include "ThemeManager.h"
#include "Foreach.h"
#include "LuaManager.h"
#include <float.h>
#include <numeric>
+1 -1
View File
@@ -1,6 +1,6 @@
#include "global.h"
#include "PlayerState.h"
#include "Foreach.h"
#include "GameState.h"
#include "RageLog.h"
#include "RadarValues.h"
+1 -1
View File
@@ -5,7 +5,7 @@
#include "LuaManager.h"
#include "MessageManager.h"
#include "SubscriptionManager.h"
#include "Foreach.h"
static SubscriptionManager<IPreference> m_Subscribers;
+1 -1
View File
@@ -1,6 +1,6 @@
#include "global.h"
#include "PrefsManager.h"
#include "Foreach.h"
#include "IniFile.h"
#include "LuaManager.h"
#include "Preference.h"
+1 -1
View File
@@ -20,7 +20,7 @@
#include "UnlockManager.h"
#include "XmlFile.h"
#include "XmlFileUtil.h"
#include "Foreach.h"
#include "Game.h"
#include "CharacterManager.h"
#include "Character.h"
+1 -1
View File
@@ -14,7 +14,7 @@ using namespace RageDisplay_Legacy_Helpers;
#include "RageTypes.h"
#include "RageUtil.h"
#include "EnumHelper.h"
#include "Foreach.h"
#include "DisplayResolutions.h"
#include "LocalizedString.h"
+1 -1
View File
@@ -2,7 +2,7 @@
#include "RageFileDriverDirectHelpers.h"
#include "RageUtil.h"
#include "RageLog.h"
#include "Foreach.h"
#include <cerrno>
#include <sys/types.h>
+1 -1
View File
@@ -6,7 +6,7 @@
#include "RageUtil_FileDB.h"
#include "RageLog.h"
#include "RageThreads.h"
#include "Foreach.h"
#include "arch/ArchHooks/ArchHooks.h"
#include "LuaManager.h"
+1 -1
View File
@@ -2,7 +2,7 @@
#include "RageInput.h"
#include "RageLog.h"
#include "arch/InputHandler/InputHandler.h"
#include "Foreach.h"
#include "Preference.h"
#include "LuaManager.h"
#include "LocalizedString.h"
+1 -1
View File
@@ -4,7 +4,7 @@
#include "global.h"
#include "RageInputDevice.h"
#include "RageUtil.h"
#include "Foreach.h"
#include "LocalizedString.h"
static const char *InputDeviceStateNames[] = {
+1 -1
View File
@@ -4,7 +4,7 @@
#include "RageTimer.h"
#include "RageFile.h"
#include "RageThreads.h"
#include "Foreach.h"
#include <ctime>
#if defined(_WINDOWS)
+1 -1
View File
@@ -15,7 +15,7 @@
#include "RageLog.h"
#include "RageTimer.h"
#include "RageSoundReader_Preload.h"
#include "Foreach.h"
#include "LocalizedString.h"
#include "Preference.h"
+1 -1
View File
@@ -3,7 +3,7 @@
#include "RageLog.h"
#include "RageUtil.h"
#include "RageTimer.h"
#include "Foreach.h"
#include <list>
+1 -1
View File
@@ -8,7 +8,7 @@
#include "RageUtil.h"
#include "RageSoundMixBuffer.h"
#include "RageSoundUtil.h"
#include "Foreach.h"
/*
* Keyed sounds should pass this object to SoundReader_Preload, to preprocess it.
+1 -1
View File
@@ -38,7 +38,7 @@
#include "RageUtil.h"
#include "RageSoundMixBuffer.h"
#include "RageSoundUtil.h"
#include "Foreach.h"
#include <set>
class RageSoundReader_Split;
+1 -1
View File
@@ -6,7 +6,7 @@
#include "RageUtil.h"
#include "RageSoundMixBuffer.h"
#include "RageSoundUtil.h"
#include "Foreach.h"
RageSoundReader_Merge::RageSoundReader_Merge()
{
+1 -1
View File
@@ -2,7 +2,7 @@
#include "RageSoundReader_ThreadedBuffer.h"
#include "RageUtil.h"
#include "RageTimer.h"
#include "Foreach.h"
#include "RageLog.h"
#if !defined(_WINDOWS)
+1 -1
View File
@@ -25,7 +25,7 @@
#include "RageUtil.h"
#include "RageLog.h"
#include "RageDisplay.h"
#include "Foreach.h"
#include <map>
+1 -1
View File
@@ -3,7 +3,7 @@
#include "RageMath.h"
#include "RageLog.h"
#include "RageFile.h"
#include "Foreach.h"
#include "LocalizedString.h"
#include "LuaBinding.h"
#include "LuaManager.h"
+1 -1
View File
@@ -2,7 +2,7 @@
#include "SampleHistory.h"
#include "RageLog.h"
#include "RageUtil.h"
#include "Foreach.h"
SampleHistory::SampleHistory()
{
+1 -1
View File
@@ -6,7 +6,7 @@
#include "AdjustSync.h"
#include "BackgroundUtil.h"
#include "CommonMetrics.h"
#include "Foreach.h"
#include "GameManager.h"
#include "GamePreferences.h"
#include "GameSoundManager.h"
+1 -1
View File
@@ -37,7 +37,7 @@
#include "StatsManager.h"
#include "PlayerAI.h" // for NUM_SKILL_LEVELS
#include "NetworkSyncManager.h"
#include "Foreach.h"
#include "DancingCharacters.h"
#include "ScreenDimensions.h"
#include "ThemeMetric.h"
+1 -1
View File
@@ -70,7 +70,7 @@
#include "FontManager.h"
#include "Screen.h"
#include "ScreenDimensions.h"
#include "Foreach.h"
#include "ActorUtil.h"
ScreenManager* SCREENMAN = NULL; // global and accessable from anywhere in our program
-1
View File
@@ -9,7 +9,6 @@
#include "ScreenDimensions.h"
#include "InputEventPlus.h"
#include "LocalizedString.h"
#include "Foreach.h"
#include "LuaBinding.h"
static const float g_fSecondsToWaitForInput = 0.05f;
+1 -1
View File
@@ -1,7 +1,7 @@
#include "global.h"
#include "ScreenMessage.h"
#include "RageLog.h"
#include "Foreach.h"
#include <map>
const ScreenMessage SM_Invalid = "";
+1 -1
View File
@@ -3,7 +3,7 @@
#include "ScreenManager.h"
#include "GameConstantsAndTypes.h"
#include "ThemeManager.h"
#include "Foreach.h"
#include "ScreenDimensions.h"
#include "GameState.h"
#include "FontCharAliases.h"
+1 -1
View File
@@ -10,7 +10,7 @@
#include "PrefsManager.h"
#include "StepMania.h"
#include "RageSoundManager.h"
#include "Foreach.h"
#include "OptionRowHandler.h"
#include "ScreenOptionsMasterPrefs.h"
#include "CommonMetrics.h"
+1 -1
View File
@@ -12,7 +12,7 @@
#include "GameState.h"
#include "StepMania.h"
#include "Game.h"
#include "Foreach.h"
#include "GameConstantsAndTypes.h"
#include "DisplayResolutions.h"
#include "LocalizedString.h"
+1 -1
View File
@@ -11,7 +11,7 @@
#include "CodeDetector.h"
#include "ScreenDimensions.h"
#include "PlayerState.h"
#include "Foreach.h"
#include "InputEventPlus.h"
REGISTER_SCREEN_CLASS( ScreenPlayerOptions );
+1 -1
View File
@@ -10,7 +10,7 @@
#include "ActorUtil.h"
#include "RageLog.h"
#include <set>
#include "Foreach.h"
#include "InputEventPlus.h"
static const char *MenuDirNames[] = {
+1 -1
View File
@@ -20,7 +20,7 @@
#include "MenuTimer.h"
#include "StatsManager.h"
#include "StepsUtil.h"
#include "Foreach.h"
#include "Style.h"
#include "PlayerState.h"
#include "CommonMetrics.h"
+1 -1
View File
@@ -20,7 +20,7 @@
#include "NoteDataUtil.h"
#include "SongUtil.h"
#include "StepsUtil.h"
#include "Foreach.h"
#include "BackgroundUtil.h"
#include "SpecialFiles.h"
#include "NotesLoader.h"
+1 -1
View File
@@ -8,7 +8,7 @@
#include "Course.h"
#include "CourseLoaderCRS.h"
#include "CourseUtil.h"
#include "Foreach.h"
#include "GameManager.h"
#include "GameState.h"
#include "LocalizedString.h"
+1 -1
View File
@@ -9,7 +9,7 @@
#include "PrefsManager.h"
#include "SongManager.h"
#include "XmlFile.h"
#include "Foreach.h"
#include "UnlockManager.h"
#include "ThemeMetric.h"
#include "LocalizedString.h"
+1 -1
View File
@@ -10,7 +10,7 @@
#include "RageUtil.h"
#include "ActorUtil.h"
#include "arch/Dialog/Dialog.h"
#include "Foreach.h"
#include "LuaBinding.h"
#include "LuaManager.h"
#include <numeric>
+1 -1
View File
@@ -1,7 +1,7 @@
#include "global.h"
#include "StageStats.h"
#include "GameState.h"
#include "Foreach.h"
#include "Steps.h"
#include "Song.h"
#include "RageLog.h"
+1 -1
View File
@@ -2,7 +2,7 @@
#include "StatsManager.h"
#include "RageFileManager.h"
#include "GameState.h"
#include "Foreach.h"
#include "ProfileManager.h"
#include "Profile.h"
#include "PrefsManager.h"
-1
View File
@@ -1783,7 +1783,6 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"</Command>
<ClInclude Include="Difficulty.h" />
<ClInclude Include="EnumHelper.h" />
<ClInclude Include="FileDownload.h" />
<ClInclude Include="Foreach.h" />
<ClInclude Include="Game.h" />
<ClInclude Include="GameCommand.h" />
<ClInclude Include="GameConstantsAndTypes.h" />
-3
View File
@@ -1883,9 +1883,6 @@
<ClInclude Include="FileDownload.h">
<Filter>Data Structures</Filter>
</ClInclude>
<ClInclude Include="Foreach.h">
<Filter>Data Structures</Filter>
</ClInclude>
<ClInclude Include="Game.h">
<Filter>Data Structures</Filter>
</ClInclude>
+1 -1
View File
@@ -14,7 +14,7 @@
#include "ScreenManager.h"
#include "ActorUtil.h"
#endif
#include "Foreach.h"
#include "ThemeMetric.h"
#include "SubscriptionManager.h"
#include "LuaManager.h"
+1 -1
View File
@@ -5,7 +5,7 @@
#include "ThemeManager.h"
#include <map>
#include "Foreach.h"
#include "LuaManager.h"
#include "RageUtil.h"
+1 -1
View File
@@ -4,7 +4,7 @@
#include "RageUtil.h"
#include "RageLog.h"
#include "NoteTypes.h"
#include "Foreach.h"
#include <float.h>
TimingSegment* GetSegmentAtRow( int iNoteRow, TimingSegmentType tst );
+1 -1
View File
@@ -5,7 +5,7 @@
#include "RageLog.h"
#include "FontCharAliases.h"
#include "RageFile.h"
#include "Foreach.h"
#include "XmlFile.h"
#include "XmlFileUtil.h"
+1 -1
View File
@@ -1,6 +1,6 @@
#include "global.h"
#include "Trail.h"
#include "Foreach.h"
#include "GameState.h"
#include "Steps.h"
#include "Song.h"

Some files were not shown because too many files have changed in this diff Show More