diff --git a/stepmania/src/ScreenGameplay.cpp b/stepmania/src/ScreenGameplay.cpp index 0fa1134c80..c68002e0c6 100644 --- a/stepmania/src/ScreenGameplay.cpp +++ b/stepmania/src/ScreenGameplay.cpp @@ -1520,7 +1520,7 @@ void ScreenGameplay::Update( float fDeltaTime ) // // update give up timer // - if( !m_GiveUpTimer.IsZero() && m_GiveUpTimer.Ago() > 3.5f ) + if( !m_GiveUpTimer.IsZero() && m_GiveUpTimer.Ago() > 2.5f ) { m_GiveUpTimer.SetZero();