diff --git a/stepmania/Themes/default/Scripts/Branches.lua b/stepmania/Themes/default/Scripts/Branches.lua index ecc4243131..e56040c724 100644 --- a/stepmania/Themes/default/Scripts/Branches.lua +++ b/stepmania/Themes/default/Scripts/Branches.lua @@ -183,7 +183,7 @@ local function ShowScreenInstructions() return true end - for _,pn in ipairs(PlayerNumber) do + for pn in ivalues(PlayerNumber) do if Difficulty:Compare( GAMESTATE:GetPreferredDifficulty(pn), "Difficulty_Easy" ) <= 0 then return true end diff --git a/stepmania/Themes/default/Scripts/StageMods.lua b/stepmania/Themes/default/Scripts/StageMods.lua index 6e7cb0ebc9..17b8f9eed4 100644 --- a/stepmania/Themes/default/Scripts/StageMods.lua +++ b/stepmania/Themes/default/Scripts/StageMods.lua @@ -21,7 +21,7 @@ function ScreenSelectMusic:setupmusicstagemods() GAMESTATE:SetCurrentSong( song ) GAMESTATE:SetPreferredSong( song ) - for _, pn in ipairs(GAMESTATE:GetHumanPlayers()) do + for pn in ivalues(GAMESTATE:GetHumanPlayers()) do GAMESTATE:SetCurrentSteps( pn, steps ) GAMESTATE:GetPlayerState(pn):SetPlayerOptions( "ModsLevel_Stage", po ) GAMESTATE:SetPreferredDifficulty( pn, difficulty ) @@ -42,7 +42,7 @@ function ScreenSelectMusic:setupcoursestagemods() local so = "failimmediate" local Reverse = PlayerNumber:Reverse() - for _, pn in ipairs(GAMESTATE:GetHumanPlayers()) do + for pn in ivalues(GAMESTATE:GetHumanPlayers()) do GAMESTATE:GetPlayerState(pn):SetPlayerOptions( "ModsLevel_Stage", po ) MESSAGEMAN:Broadcast( "PlayerOptionsChangedP" .. (Reverse[pn]+1) ) end