From c622d1a5595b3bfae649223669c5d003f7c7ab6a Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Sun, 30 Oct 2005 03:46:56 +0000 Subject: [PATCH] lua PerDifficultyAwardToThemedString, PeakComboAwardToThemedString --- stepmania/src/GameConstantsAndTypes.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/stepmania/src/GameConstantsAndTypes.cpp b/stepmania/src/GameConstantsAndTypes.cpp index ce1d80aa23..83d31789a5 100644 --- a/stepmania/src/GameConstantsAndTypes.cpp +++ b/stepmania/src/GameConstantsAndTypes.cpp @@ -274,6 +274,7 @@ static const CString PerDifficultyAwardNames[] = { XToString( PerDifficultyAward, NUM_PER_DIFFICULTY_AWARDS ); XToThemedString( PerDifficultyAward, NUM_PER_DIFFICULTY_AWARDS ); StringToX( PerDifficultyAward ); +LuaFunction( PerDifficultyAwardToThemedString, PerDifficultyAwardToThemedString((PerDifficultyAward) IArg(1)) ); static void LuaPerDifficultyAward( lua_State* L ) { FOREACH_PerDifficultyAward( i ) @@ -300,6 +301,7 @@ static const CString PeakComboAwardNames[] = { XToString( PeakComboAward, NUM_PEAK_COMBO_AWARDS ); XToThemedString( PeakComboAward, NUM_PEAK_COMBO_AWARDS ); StringToX( PeakComboAward ); +LuaFunction( PeakComboAwardToThemedString, PeakComboAwardToThemedString((PeakComboAward) IArg(1)) ); static void LuaPeakComboAward( lua_State* L ) { FOREACH_PeakComboAward( i )