use Sprite::SongBannerTexture

This commit is contained in:
Glenn Maynard
2004-03-26 07:56:18 +00:00
parent f353bd3206
commit c58fe72382
3 changed files with 5 additions and 5 deletions
+1 -1
View File
@@ -219,7 +219,7 @@ RageTextureID BannerCache::LoadCachedBanner( CString BannerPath )
/* Hack: make sure Banner::Load doesn't change our return value and end up
* reloading. */
ID = Banner::BannerTex(ID);
ID = Sprite::SongBannerTexture(ID);
/* It's not in a texture. Do we have it loaded? */
if( m_BannerPathToImage.find(BannerPath) == m_BannerPathToImage.end() )