simplify Load3. (Most scrollers use one subdivision.)
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@@ -118,7 +118,6 @@ void HighScoreWheel::Load( const HighScoreList& hsl, int iIndexToFocus )
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ActorScroller::Load3(
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10.5,
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sTransformFunction,
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1,
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false );
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ActorScroller::SetSecondsPerItem( 0.2f );
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Scroll();
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