On first run, run a gameplay benchmark and adjusts graphic options automatically for 60 fps.
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@@ -137,10 +137,10 @@ void ScreenSystemLayer::SystemMessage( CString sMessage )
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m_textSystemMessage.SetText( sMessage );
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m_textSystemMessage.SetDiffuse( RageColor(1,1,1,1) );
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m_textSystemMessage.SetX( -640 );
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m_textSystemMessage.BeginTweening( 0.3f );
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m_textSystemMessage.BeginTweening( 0.5f );
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m_textSystemMessage.SetX( 4 );
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m_textSystemMessage.BeginTweening( 5 );
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m_textSystemMessage.BeginTweening( 0.3f );
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m_textSystemMessage.BeginTweening( 0.5f );
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m_textSystemMessage.SetDiffuse( RageColor(1,1,1,0) );
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}
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