On first run, run a gameplay benchmark and adjusts graphic options automatically for 60 fps.

This commit is contained in:
Chris Danford
2003-05-26 09:18:44 +00:00
parent 56b79a197d
commit c54214c1d2
13 changed files with 116 additions and 48 deletions
+2
View File
@@ -294,6 +294,7 @@ void Screen::ClearMessageQueue( const ScreenMessage SM )
#include "ScreenRaveOptions.h"
#include "ScreenSelectMode.h"
#include "ScreenBackgroundOptions.h"
#include "ScreenAutoGraphicDetail.h"
Screen* Screen::Create( CString sClassName )
{
@@ -359,6 +360,7 @@ Screen* Screen::Create( CString sClassName )
IF_RETURN( ScreenSelectCharacter );
IF_RETURN( ScreenRaveOptions );
IF_RETURN( ScreenBackgroundOptions );
IF_RETURN( ScreenAutoGraphicDetail );
RageException::Throw( "Invalid Screen class name '%s'", sClassName.c_str() );
}