On first run, run a gameplay benchmark and adjusts graphic options automatically for 60 fps.
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@@ -78,6 +78,7 @@ public:
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bool m_bShowDancingCharacters;
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float m_fDancePointsAccumulated;
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bool m_bUseUnlockSystem;
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bool m_bFirstRun;
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/* 0 = no; 1 = yes; -1 = auto (do whatever is appropriate for the arch). */
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int m_iBoostAppPriority;
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