On first run, run a gameplay benchmark and adjusts graphic options automatically for 60 fps.
This commit is contained in:
@@ -153,6 +153,7 @@ void GameState::UpdateSongPosition(float fPositionSeconds)
|
||||
|
||||
m_fMusicSeconds = fPositionSeconds;
|
||||
m_pCurSong->GetBeatAndBPSFromElapsedTime( m_fMusicSeconds, m_fSongBeat, m_fCurBPS, m_bFreeze );
|
||||
LOG->Trace( "m_fMusicSeconds = %f, m_fSongBeat = %f, m_fCurBPS = %f, m_bFreeze = %f", m_fMusicSeconds, m_fSongBeat, m_fCurBPS, m_bFreeze );
|
||||
}
|
||||
|
||||
int GameState::GetStageIndex()
|
||||
|
||||
Reference in New Issue
Block a user