use Played here, instead of Passed
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@@ -208,7 +208,7 @@ int GameState::GetCourseSongIndex()
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int iSongIndex = 0;
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for( int p=0; p<NUM_PLAYERS; p++ )
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if( IsPlayerEnabled(p) )
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iSongIndex = max( iSongIndex, m_CurStageStats.iSongsPassed[p] );
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iSongIndex = max( iSongIndex, m_CurStageStats.iSongsPlayed[p] );
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return iSongIndex;
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}
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