fix cases where prefs aren't persisted in case of power loss

This commit is contained in:
Chris Danford
2004-08-22 21:42:28 +00:00
parent e03e33f728
commit c51c661fdd
2 changed files with 9 additions and 1 deletions
+3 -1
View File
@@ -243,9 +243,11 @@ void ResetGame( bool ReturnToFirstScreen )
SCREENMAN->SetNewScreen( FIRST_RUN_INITIAL_SCREEN );
else
SCREENMAN->SetNewScreen( INITIAL_SCREEN );
PREFSMAN->m_bFirstRun = false;
PREFSMAN->SaveGlobalPrefsToDisk(); // persist FirstRun setting in case we don't exit normally
}
PREFSMAN->m_bFirstRun = false;
}
static void GameLoop();