From c500975854648e99aa27244bc963d7b7ce64e699 Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Sat, 26 Mar 2005 17:30:37 +0000 Subject: [PATCH] fix AccumStageStats doesn't get cleared between games --- stepmania/src/GameState.cpp | 2 +- stepmania/src/StatsManager.h | 6 ++++++ 2 files changed, 7 insertions(+), 1 deletion(-) diff --git a/stepmania/src/GameState.cpp b/stepmania/src/GameState.cpp index 1998ce39d6..cfd27a98c4 100644 --- a/stepmania/src/GameState.cpp +++ b/stepmania/src/GameState.cpp @@ -190,7 +190,7 @@ void GameState::Reset() * SongManager::UpdateBest could be called). Erase the cache. */ SONGMAN->RegenerateNonFixedCourses(); - STATSMAN->m_vPlayedStageStats.clear(); + STATSMAN->Reset(); m_SongOptions.Init(); diff --git a/stepmania/src/StatsManager.h b/stepmania/src/StatsManager.h index c3d2f0fb17..8960cce9f1 100644 --- a/stepmania/src/StatsManager.h +++ b/stepmania/src/StatsManager.h @@ -10,6 +10,12 @@ class StatsManager public: StatsManager(); + void Reset() + { + m_vPlayedStageStats.clear(); + CalcAccumStageStats(); + } + StageStats m_CurStageStats; // current stage (not necessarily passed if Extra Stage) vector m_vPlayedStageStats;