add binding: GetTimingDifficulty

This commit is contained in:
Chris Danford
2008-03-12 09:48:34 +00:00
parent 7b677bf603
commit c4f7de8180
+11 -1
View File
@@ -432,6 +432,16 @@ static void LifeDifficulty( int &sel, bool ToSel, const ConfOption *pConfOption
MoveMap( sel, pConfOption, ToSel, mapping, ARRAYLEN(mapping) );
}
#include "LuaManager.h"
static int GetTimingDifficulty()
{
int iTimingDifficulty = 0;
TimingWindowScale( iTimingDifficulty, true, ConfOption::Find("TimingWindowScale") );
iTimingDifficulty++; // TimingDifficulty returns an index
return iTimingDifficulty;
}
LuaFunction( GetTimingDifficulty, GetTimingDifficulty() );
static int GetLifeDifficulty()
{
int iLifeDifficulty = 0;
@@ -439,9 +449,9 @@ static int GetLifeDifficulty()
iLifeDifficulty++; // LifeDifficulty returns an index
return iLifeDifficulty;
}
#include "LuaManager.h"
LuaFunction( GetLifeDifficulty, GetLifeDifficulty() );
static void DefaultFailType( int &sel, bool ToSel, const ConfOption *pConfOption )
{
if( ToSel )