diff --git a/src/GameCommand.cpp b/src/GameCommand.cpp index 2bd5c7051a..4083307c14 100644 --- a/src/GameCommand.cpp +++ b/src/GameCommand.cpp @@ -412,7 +412,6 @@ void GameCommand::LoadOne( const Command& cmd ) else if( sName == "fademusic" ) { - // todo: parse things correctly. -aj if( cmd.m_vsArgs.size() == 3 ) { m_bFadeMusic = true;