remove ControllerStateDisplay

This commit is contained in:
Chris Danford
2006-04-21 00:37:27 +00:00
parent 1189805ada
commit c44f80eede
2 changed files with 45 additions and 39 deletions
+42 -35
View File
@@ -89,12 +89,6 @@ Player::Player( bool bShowNoteField, bool bShowJudgment )
this->AddChild( m_pJudgment );
}
m_pControllerStateDisplay = NULL;
if( bShowJudgment )
{
m_pControllerStateDisplay = new ControllerStateDisplay;
}
m_pCombo = NULL;
if( bShowNoteField )
{
@@ -121,7 +115,6 @@ Player::Player( bool bShowNoteField, bool bShowJudgment )
Player::~Player()
{
SAFE_DELETE( m_pJudgment );
SAFE_DELETE( m_pControllerStateDisplay );
SAFE_DELETE( m_pCombo );
SAFE_DELETE( m_pAttackDisplay );
SAFE_DELETE( m_pNoteField );
@@ -227,25 +220,37 @@ void Player::Init(
GameCommand gc;
ASSERT( pPlayerState->m_mp != MultiPlayer_INVALID );
gc.m_MultiPlayer = pPlayerState->m_mp;
Lua *L = LUA->Get();
gc.PushSelf( L );
lua_setglobal( L, "ThisGameCommand" );
LUA->Release( L );
{
Lua *L = LUA->Get();
gc.PushSelf( L );
lua_setglobal( L, "ThisGameCommand" );
LUA->Release( L );
}
m_sprJudgmentFrame.Load( THEME->GetPathG(sType,"JudgmentFrame") );
{
Lua *L = LUA->Get();
expr.PushSelf( L );
ASSERT( !lua_isnil(L, -1) );
m_sprJudgmentFrame->PushSelf( L );
LuaHelpers::Push( pPlayerState->m_PlayerNumber, L );
LuaHelpers::Push( pPlayerState->m_mp, L );
LuaHelpers::Push( iEnabledPlayerIndex, L );
LuaHelpers::Push( iNumEnabledPlayers, L );
LuaHelpers::Push( bPlayerUsingBothSides, L );
LuaHelpers::Push( false, L );
LuaHelpers::Push( false, L );
lua_call( L, 8, 0 ); // 8 args, 0 results
LUA->Release( L );
}
LUA->UnsetGlobal( "ThisGameCommand" );
this->AddChild( m_sprJudgmentFrame );
}
}
// Load CSD
if( GAMESTATE->m_bMultiplayer && m_pControllerStateDisplay && !m_pControllerStateDisplay->IsLoaded() ) // only load the first time
{
m_pControllerStateDisplay->LoadMultiPlayer( pPlayerState->m_mp );
this->AddChild( m_pControllerStateDisplay );
}
this->SortByDrawOrder();
m_pPlayerState = pPlayerState;
@@ -299,7 +304,7 @@ void Player::Init(
if( m_pJudgment )
{
m_pJudgment->SetName( "Judgment" );
m_pJudgment->Load( IsPlayingBeginner() );
m_pJudgment->LoadNormal( IsPlayingBeginner() );
ActorUtil::OnCommand( m_pJudgment, sType );
}
@@ -506,13 +511,6 @@ void Player::Update( float fDeltaTime )
Actor::TweenState::MakeWeightedAverage( m_pJudgment->DestTweenState(), ts1, ts2, fPercentCentered );
if( m_sprJudgmentFrame.IsLoaded() )
Actor::TweenState::MakeWeightedAverage( m_sprJudgmentFrame->DestTweenState(), ts1, ts2, fPercentCentered );
if( m_pControllerStateDisplay->IsLoaded() )
{
Actor::TweenState::MakeWeightedAverage( m_pControllerStateDisplay->DestTweenState(), ts1, ts2, fPercentCentered );
// temp hack
m_pControllerStateDisplay->DestTweenState().pos.x *= 1.35f;
}
}
@@ -695,6 +693,11 @@ void Player::Update( float fDeltaTime )
{
/* this note has been judged */
HandleHoldScore( hns, tns );
m_pPlayerStageStats->hnsLast = hns;
if( m_pPlayerState->m_mp != MultiPlayer_INVALID )
MESSAGEMAN->Broadcast( enum_add2(Message_ShowHoldJudgmentMuliPlayerP1,m_pPlayerState->m_mp) );
m_vHoldJudgment[iTrack]->SetHoldJudgment( hns );
int ms_error = (hns == HNS_Held)? 0:MAX_PRO_TIMING_ERROR;
@@ -858,8 +861,6 @@ void Player::DrawTapJudgments()
if( m_sprJudgmentFrame.IsLoaded() )
m_sprJudgmentFrame->Draw();
if( m_pControllerStateDisplay )
m_pControllerStateDisplay->Draw();
if( m_pJudgment )
m_pJudgment->Draw();
}
@@ -1389,8 +1390,7 @@ void Player::OnRowCompletelyJudged( int iIndexThatWasSteppedOn )
DisplayJudgedRow( iIndexThatWasSteppedOn, score, c );
}
if( m_pJudgment )
m_pJudgment->SetJudgment( score, tnr.fTapNoteOffset < 0 );
SetJudgment( score, tnr.fTapNoteOffset < 0 );
}
else
{
@@ -1405,8 +1405,7 @@ void Player::OnRowCompletelyJudged( int iIndexThatWasSteppedOn )
DisplayJudgedRow( iIndexThatWasSteppedOn, score, c );
if( m_pJudgment )
m_pJudgment->SetJudgment( score, tnr.fTapNoteOffset < 0 );
SetJudgment( score, tnr.fTapNoteOffset < 0 );
}
}
@@ -1485,8 +1484,7 @@ void Player::UpdateTapNotesMissedOlderThan( float fMissIfOlderThanSeconds )
if( iNumMissesFound > 0 )
{
if( m_pJudgment )
m_pJudgment->SetJudgment( TNS_Miss, false );
SetJudgment( TNS_Miss, false );
}
}
@@ -1803,6 +1801,15 @@ bool Player::IsPlayingBeginner() const
return pSteps && pSteps->GetDifficulty() == DIFFICULTY_BEGINNER;
}
void Player::SetJudgment( TapNoteScore tns, bool bEarly )
{
m_pPlayerStageStats->tnsLast = tns;
if( m_pPlayerState->m_mp != MultiPlayer_INVALID )
MESSAGEMAN->Broadcast( enum_add2(Message_ShowJudgmentMuliPlayerP1,m_pPlayerState->m_mp) );
if( m_pJudgment )
m_pJudgment->SetJudgment( tns, bEarly );
}
/*
* (c) 2001-2004 Chris Danford