efa81bc: don't filter NoteSkins at a PrefsManager/NoteSkinManager level. Leave the NoteSkin sorting and filtering up to the theme. [Chris Danford]

ScreenWithMenuElements.cpp - add Cancel command, so actors can react to Cancel.
GameState.cpp - cleanup
This commit is contained in:
AJ Kelly
2010-02-19 16:05:50 -06:00
parent 2c19a3fab1
commit c43635b6b3
7 changed files with 8 additions and 16 deletions
+1 -1
View File
@@ -18,7 +18,7 @@ public:
~NoteSkinManager();
void RefreshNoteSkinData( const Game* game );
void GetNoteSkinNames( const Game* game, vector<RString> &AddTo, bool bFilterDefault=true );
void GetNoteSkinNames( const Game* game, vector<RString> &AddTo );
void GetNoteSkinNames( vector<RString> &AddTo ); // looks up current const Game* in GAMESTATE
bool DoesNoteSkinExist( const RString &sNoteSkin ); // looks up current const Game* in GAMESTATE
bool DoNoteSkinsExistForGame( const Game *pGame );