BitmapText: line wrap automatically

This commit is contained in:
Chris Danford
2003-11-06 06:20:35 +00:00
parent 9856f490f1
commit c43360bbb1
4 changed files with 56 additions and 7 deletions
+1
View File
@@ -280,6 +280,7 @@ ScreenEdit::ScreenEdit( CString sName ) : Screen( sName )
m_Clipboard.SetNumTracks( m_NoteFieldEdit.GetNumTracks() );
GAMESTATE->m_PlayerOptions[PLAYER_1].Init(); // don't allow weird options in editor. It doesn't handle reverse well.
GAMESTATE->m_PlayerOptions[PLAYER_1].m_sNoteSkin = "default"; // change noteskin back to default before loading player
GAMESTATE->ResetNoteSkins();