Maybe it will work better if we say we're done when we tween off.
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@@ -779,8 +779,6 @@ ScreenGameplay::~ScreenGameplay()
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m_pSoundMusic->StopPlaying();
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m_pSoundMusic->StopPlaying();
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m_soundAssistTick.StopPlaying(); /* Stop any queued assist ticks. */
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m_soundAssistTick.StopPlaying(); /* Stop any queued assist ticks. */
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NSMAN->ReportSongOver();
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}
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}
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bool ScreenGameplay::IsLastSong()
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bool ScreenGameplay::IsLastSong()
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@@ -2469,6 +2467,9 @@ void ScreenGameplay::TweenOffScreen()
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m_textDebug.StopTweening();
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m_textDebug.StopTweening();
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m_textDebug.BeginTweening( 1/8.f );
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m_textDebug.BeginTweening( 1/8.f );
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m_textDebug.SetDiffuse( RageColor(1,1,1,0) );
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m_textDebug.SetDiffuse( RageColor(1,1,1,0) );
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NSMAN->ReportSongOver();
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}
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}
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void ScreenGameplay::ShowOniGameOver( PlayerNumber pn )
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void ScreenGameplay::ShowOniGameOver( PlayerNumber pn )
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