This commit is contained in:
Glenn Maynard
2003-06-30 05:26:08 +00:00
parent 2c26de902a
commit c409726a68
+4 -17
View File
@@ -805,6 +805,9 @@ void NoteDataUtil::Turn( NoteData &in, TurnType tt )
case right:
// FIXME: TurnRight does the same thing as TurnLeft.
// Is there a way to do this withoutn handling each NotesType? -Chris
// Identity transform for ones not handled below. What should we do here?
for( t = 0; t < MAX_NOTE_TRACKS; ++t )
iTakeFromTrack[t] = t;
switch( GAMESTATE->GetCurrentStyleDef()->m_NotesType )
{
case NOTES_TYPE_DANCE_SINGLE:
@@ -860,23 +863,7 @@ void NoteDataUtil::Turn( NoteData &in, TurnType tt )
iTakeFromTrack[8] = 0;
iTakeFromTrack[9] = 1;
break;
case NOTES_TYPE_EZ2_SINGLE:
case NOTES_TYPE_EZ2_DOUBLE:
case NOTES_TYPE_EZ2_REAL:
// identity transform. What should we do here?
iTakeFromTrack[0] = 0;
iTakeFromTrack[1] = 1;
iTakeFromTrack[2] = 2;
iTakeFromTrack[3] = 3;
iTakeFromTrack[4] = 4;
iTakeFromTrack[5] = 5;
iTakeFromTrack[6] = 6;
iTakeFromTrack[7] = 7;
iTakeFromTrack[8] = 8;
iTakeFromTrack[9] = 9;
iTakeFromTrack[10]= 10;
iTakeFromTrack[11]= 11;
break;
default: break;
}
break;
case mirror: