load row sound in advance
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@@ -7,7 +7,7 @@
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#include "BitmapText.h"
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#include "Transition.h"
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#include "Quad.h"
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#include "RandomSample.h"
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#include "RageSound.h"
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#include "BGAnimation.h"
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#define MAX_MENU_ROWS 40
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@@ -94,6 +94,7 @@ protected:
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int m_iCurLine;
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int m_iCurAnswers[MAX_MENU_ROWS];
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ScreenMessage m_SMSendOnOK, m_SMSendOnCancel;
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RageSound m_sndRow;
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Transition m_In;
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Transition m_Out;
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