From c368fc1b47728310bf05f92dcbd434a30e289527 Mon Sep 17 00:00:00 2001 From: Kyzentun Date: Fri, 8 Aug 2014 13:55:51 -0600 Subject: [PATCH] Didn't realize RollingNumbers was supposed to have negative velocity. --- src/RollingNumbers.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/RollingNumbers.cpp b/src/RollingNumbers.cpp index 95c48e5926..f267ed87b3 100644 --- a/src/RollingNumbers.cpp +++ b/src/RollingNumbers.cpp @@ -72,7 +72,7 @@ void RollingNumbers::DrawPrimitives() void RollingNumbers::Update( float fDeltaTime ) { - if(m_fCurrentNumber != m_fTargetNumber && m_fScoreVelocity > 0) + if(m_fCurrentNumber != m_fTargetNumber) { fapproach( m_fCurrentNumber, m_fTargetNumber, fabsf(m_fScoreVelocity) * fDeltaTime ); UpdateText();