no double LoadAllCommands
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@@ -98,7 +98,6 @@ void ScreenEnding::Init()
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m_sprRemoveMemoryCard[p].SetVisible( false );
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break;
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}
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ActorUtil::LoadAllCommands( m_sprRemoveMemoryCard[p], m_sName );
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LOAD_ALL_COMMANDS_AND_SET_XY_AND_ON_COMMAND( m_sprRemoveMemoryCard[p] );
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this->AddChild( &m_sprRemoveMemoryCard[p] );
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}
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