From c330a32ce78f648164fc92f9a0c76eb96827e4f2 Mon Sep 17 00:00:00 2001 From: Steve Checkoway Date: Tue, 3 Apr 2007 07:07:16 +0000 Subject: [PATCH] Make the horizontal and vertical alignment explicit. --- stepmania/src/arch/MovieTexture/MovieTexture_Generic.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/stepmania/src/arch/MovieTexture/MovieTexture_Generic.cpp b/stepmania/src/arch/MovieTexture/MovieTexture_Generic.cpp index 3280188959..09e4b5126f 100644 --- a/stepmania/src/arch/MovieTexture/MovieTexture_Generic.cpp +++ b/stepmania/src/arch/MovieTexture/MovieTexture_Generic.cpp @@ -282,8 +282,8 @@ void MovieTexture_Generic::CreateTexture() *m_pSurface->format, pixfmt ); /* Configure the sprite. This blits the intermediate onto the ifnal render target. */ - m_pSprite->SetHorizAlign( 0 ); - m_pSprite->SetVertAlign( 0 ); + m_pSprite->SetHorizAlign( align_left ); + m_pSprite->SetVertAlign( align_top ); /* Hack: Sprite wants to take ownership of the texture, and will decrement the refcount * when it unloads the texture. Normally we'd make a "copy", but we can't access