From 55913d1a23f6495b372a06caa2da1e51f0718a61 Mon Sep 17 00:00:00 2001 From: Jason Felds Date: Thu, 14 Apr 2016 22:04:04 -0400 Subject: [PATCH] Don't reset lights due to settings. Thank Trevor Barribeau for the fix. This is required for the BlinkGameplayButtonLightsOnNote setting, particularly if it's set to 0 instead of 1. --- src/LightsManager.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/LightsManager.cpp b/src/LightsManager.cpp index 9b0d11258b..8845df3996 100644 --- a/src/LightsManager.cpp +++ b/src/LightsManager.cpp @@ -369,6 +369,7 @@ void LightsManager::Update( float fDeltaTime ) m_LightsState.m_bGameButtonLights[gc][gb] = m_fSecsLeftInGameButtonBlink[gc][gb] > 0 ; } } + break; } // fall through to blink on button presses