add pcre
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@@ -153,6 +153,8 @@ GameState.cpp GameState.h InputFilter.cpp InputFilter.h InputMapper.cpp InputMap
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ModeSwitcher.cpp ModeSwitcher.h NoteSkinManager.cpp NoteSkinManager.h PrefsManager.cpp PrefsManager.h SongManager.cpp SongManager.h \
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ThemeManager.cpp ThemeManager.h UnlockSystem.cpp UnlockSystem.h StepmaniaTemplates.cpp
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PCRE = pcre/chartables.c pcre/get.c pcre/internal.h pcre/maketables.c pcre/pcre.c pcre/pcre.h pcre/study.c
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Sound_OSS = \
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arch/Sound/RageSoundDriver_OSS.cpp \
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arch/Sound/RageSoundDriver_OSS.h
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@@ -174,7 +176,8 @@ Sound += $(Sound_OSS)
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endif
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stepmania_SOURCES = $(Rage) $(DataStructures) $(FileTypes) $(StepMania) $(Transitions) \
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$(Actors) $(ActorsInMenus) $(ActorsInGameplay) $(Screens) $(GlobalSingletons) \
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$(Actors) $(ActorsInMenus) $(ActorsInGameplay) $(Screens) $(GlobalSingletons)
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$(PCRE) \
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arch/arch.cpp \
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arch/InputHandler/InputHandler_SDL.cpp \
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arch/InputHandler/InputHandler_SDL.h \
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