Midiman adds more rave stuff
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_CombinedLifeMeterTug seperator
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_blank
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_CombinedLifeMeterTug stream p1
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@@ -1 +1 @@
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_CombinedLifeMeterTug stream p2
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@@ -15,6 +15,23 @@ if not PREFSMAN:GetPreference("EventMode") then
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for s in ivalues(Stage) do
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for s in ivalues(Stage) do
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stages[#stages+1] = MakeBitmapTest() .. {
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stages[#stages+1] = MakeBitmapTest() .. {
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SetCommand=function(self, params)
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SetCommand=function(self, params)
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local tRemap = {
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Stage_1st = 1,
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Stage_2nd = 2,
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Stage_3rd = 3,
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Stage_4th = 4,
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Stage_5th = 5,
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Stage_6th = 6,
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--[[ 'Stage_Next' = 6,
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'Stage_Final' = 7,
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'Stage_Extra1' = 8,
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'Stage_Extra2' = 9,
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'Stage_Nonstop' = 10,
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'Stage_Oni' = 11,
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'Stage_Endless' = 12,
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'Stage_Event' = 13,
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'Stage_Demo' = 14, --]]
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}
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local Stage = GAMESTATE:GetCurrentStage();
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local Stage = GAMESTATE:GetCurrentStage();
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local StageIndex = GAMESTATE:GetCurrentStageIndex();
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local StageIndex = GAMESTATE:GetCurrentStageIndex();
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local screen = SCREENMAN:GetTopScreen();
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local screen = SCREENMAN:GetTopScreen();
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@@ -26,14 +43,19 @@ if not PREFSMAN:GetPreference("EventMode") then
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StageIndex = ss:GetStageIndex();
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StageIndex = ss:GetStageIndex();
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end
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end
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self:visible( Stage == s );
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self:visible( Stage == s );
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if Stage == 'Stage_Event' then
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self:settext( StageToLocalizedString(Stage) .. " Mode" );
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if tRemap[Stage] == PREFSMAN:GetPreference("SongsPerPlay") then
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Stage = 'Stage_Final';
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-- s = 7;
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else
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else
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Stage = Stage;
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s = s;
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end;
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self:settext( StageToLocalizedString(Stage) .. " Stage" );
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self:settext( StageToLocalizedString(Stage) .. " Stage" );
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end
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-- self:settext( StageToLocalizedString(Stage) .. " Stage" );
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self:diffuse( StageToColor(s) );
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self:diffuse( (Stage == 'Stage_Final') and StageToColor('Stage_Final') or StageToColor(s) );
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-- self:diffusebottomedge( ColorMidTone(StageToColor(s)) );
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self:diffusebottomedge( (Stage == 'Stage_Final') and ColorMidTone(StageToColor('Stage_Final')) or ColorMidTone(StageToColor(s)) );
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self:strokecolor( cStageOutlineColor );
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self:strokecolor( (Stage == 'Stage_Final') and ColorDarkTone(StageToColor('Stage_Final')) or ColorDarkTone(StageToColor(s)) );
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end;
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end;
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}
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}
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end
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end
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@@ -229,7 +229,7 @@ GradesShowMachine=true
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[OptionRow]
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[OptionRow]
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TitleOnCommand=shadowlength,0;skewx,-0.1;uppercase,true;wrapwidthpixels,136;maxheight,42;zoom,0.6
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TitleOnCommand=shadowlength,0;skewx,-0.1;uppercase,true;wrapwidthpixels,136;maxheight,42;zoom,0.6
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TitleGainFocusCommand=stoptweening;zoom,0.6375*1.25;bounceend,0.2;diffuse,Color("Orange");diffusetopedge,BoostColor(Color("Orange"),1.5);strokecolor,Color("Black");zoom,0.6375;
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TitleGainFocusCommand=stoptweening;zoom,0.6375*1.125;bounceend,0.2;diffuse,Color("Orange");diffusetopedge,BoostColor(Color("Orange"),1.5);strokecolor,Color("Black");zoom,0.6375;
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# TitleGainFocusCommand=stoptweening;zoom,0.6375*1.25;bounceend,0.2;diffuse,Color("Orange");diffusetopedge,BoostColor(Color("Orange"),1.5);strokecolor,Color("Black");zoom,0.6375;thump;effectmagnitude,1,1.05,1;effectclock,'beat'
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# TitleGainFocusCommand=stoptweening;zoom,0.6375*1.25;bounceend,0.2;diffuse,Color("Orange");diffusetopedge,BoostColor(Color("Orange"),1.5);strokecolor,Color("Black");zoom,0.6375;thump;effectmagnitude,1,1.05,1;effectclock,'beat'
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TitleLoseFocusCommand=diffuse,Color("White");strokecolor,Color("Black");stopeffect;
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TitleLoseFocusCommand=diffuse,Color("White");strokecolor,Color("Black");stopeffect;
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[OptionRowMiniMenu]
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[OptionRowMiniMenu]
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