diff --git a/stepmania/src/ScreenEdit.cpp b/stepmania/src/ScreenEdit.cpp index eb1f972664..5122038de2 100644 --- a/stepmania/src/ScreenEdit.cpp +++ b/stepmania/src/ScreenEdit.cpp @@ -2309,7 +2309,7 @@ void ScreenEdit::TransitionEditState( EditState em ) LOG->Trace( "Starting playback at %f", fStartSeconds ); RageSoundParams p; - p.m_fRate = GAMESTATE->m_SongOptions.GetCurrent().m_fMusicRate; + p.m_fSpeed = GAMESTATE->m_SongOptions.GetCurrent().m_fMusicRate; p.m_StartSecond = fStartSeconds; p.m_bAccurateSync = true; p.StopMode = RageSoundParams::M_CONTINUE; diff --git a/stepmania/src/ScreenGameplay.cpp b/stepmania/src/ScreenGameplay.cpp index 9a9cdb04ee..f837d26e0b 100644 --- a/stepmania/src/ScreenGameplay.cpp +++ b/stepmania/src/ScreenGameplay.cpp @@ -1325,7 +1325,7 @@ float ScreenGameplay::StartPlayingSong(float MinTimeToNotes, float MinTimeToMusi RageSoundParams p; p.m_bAccurateSync = true; - p.m_fRate = GAMESTATE->m_SongOptions.GetCurrent().m_fMusicRate; + p.m_fSpeed = GAMESTATE->m_SongOptions.GetCurrent().m_fMusicRate; p.StopMode = RageSoundParams::M_CONTINUE; p.m_StartSecond = fStartSecond; @@ -1483,7 +1483,7 @@ void ScreenGameplay::BeginScreen() RageSoundParams p; p.m_bAccurateSync = true; - p.m_fRate = 1.0f; //Force 1.0 playback speed + p.m_fSpeed = 1.0f; //Force 1.0 playback speed p.StopMode = RageSoundParams::M_CONTINUE; p.m_StartSecond = startOffset; m_pSoundMusic->Play( &p );