render states are context-specific; make sure we're defined after beginning concurrent rendering

This commit is contained in:
Glenn Maynard
2006-02-14 02:39:52 +00:00
parent 9057367ef2
commit c230ba2b72
+1
View File
@@ -1636,6 +1636,7 @@ void RageDisplay_OGL::EndConcurrentRenderingMainThread()
void RageDisplay_OGL::BeginConcurrentRendering()
{
g_pWind->BeginConcurrentRendering();
SetDefaultRenderStates();
}
void RageDisplay_OGL::EndConcurrentRendering()