s/CRECT/RectI/
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@@ -20,7 +20,7 @@
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TransitionFade::TransitionFade()
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{
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m_rect.StretchTo( CRect(0,0,SCREEN_WIDTH,SCREEN_HEIGHT) );
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m_rect.StretchTo( RectI(0,0,SCREEN_WIDTH,SCREEN_HEIGHT) );
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SetDiffuse( RageColor(0,0,0,1) ); // black
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}
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