From c18c2de20654c2e6f76bf7d7912033758937a9bf Mon Sep 17 00:00:00 2001 From: AJ Kelly Date: Wed, 16 Mar 2011 21:06:14 -0500 Subject: [PATCH] This may not be the best solution, but it fixes bug 222 --- src/ScreenEdit.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/ScreenEdit.cpp b/src/ScreenEdit.cpp index 2920784b4b..988a99e3f8 100644 --- a/src/ScreenEdit.cpp +++ b/src/ScreenEdit.cpp @@ -2850,6 +2850,7 @@ void ScreenEdit::HandleScreenMessage( const ScreenMessage SM ) /* The user has been given a choice to save. Delete all unsaved * steps before exiting the editor. */ + /* Song *pSong = GAMESTATE->m_pCurSong; const vector &apSteps = pSong->GetAllSteps(); vector apToDelete; @@ -2868,6 +2869,7 @@ void ScreenEdit::HandleScreenMessage( const ScreenMessage SM ) if( GAMESTATE->m_pCurSteps[PLAYER_1].Get() == pSteps ) GAMESTATE->m_pCurSteps[PLAYER_1].Set( NULL ); } + */ m_Out.StartTransitioning( SM_GoToNextScreen ); }