TimingData
This commit is contained in:
@@ -441,7 +441,7 @@ void NoteField::DrawPrimitives()
|
||||
//
|
||||
// BPM text
|
||||
//
|
||||
vector<BPMSegment> &aBPMSegments = GAMESTATE->m_pCurSong->m_BPMSegments;
|
||||
vector<BPMSegment> &aBPMSegments = GAMESTATE->m_pCurSong->m_Timing.m_BPMSegments;
|
||||
for( i=0; i<aBPMSegments.size(); i++ )
|
||||
{
|
||||
if(aBPMSegments[i].m_fStartBeat >= fFirstBeatToDraw &&
|
||||
@@ -451,7 +451,7 @@ void NoteField::DrawPrimitives()
|
||||
//
|
||||
// Freeze text
|
||||
//
|
||||
vector<StopSegment> &aStopSegments = GAMESTATE->m_pCurSong->m_StopSegments;
|
||||
vector<StopSegment> &aStopSegments = GAMESTATE->m_pCurSong->m_Timing.m_StopSegments;
|
||||
for( i=0; i<aStopSegments.size(); i++ )
|
||||
{
|
||||
if(aStopSegments[i].m_fStartBeat >= fFirstBeatToDraw &&
|
||||
|
||||
Reference in New Issue
Block a user